| Level |
KXP |
Psi 16 SUV W |
TH |
| 1 | 0 | 1-- - | +21 |
| 2 | 1000 | 2-- - | +22 |
| 3 | 3000 | 3-- - | +23 |
| 4 | 6000 | 4-- - | +24 |
| 5 | 10000 | 5-- - | +25 |
| 6 | 15000 | 6-- - | +26 |
| 7 | 20000 | 7-- - | +27 |
| 8 | 30000 | 8-- - | +28 |
| 9 | 40000 | 81- - | +29 |
| 10 | 50000 | 82- - | +30 |
| 11 | 60000 | 83- - | +31 |
| 12 | 70000 | 84- - | +32 |
| 13 | 80000 | 85- - | +33 |
| 14 | 90000 | 86- - | +34 |
| 15 | 100000 | 87- - | +35 |
| 16 | 110000 | 88- - | +36 |
| 17 | 120000 | 98- - | +37 |
| 18 | 130000 | 981 - | +38 |
| 19 | 140000 | 982 - | +39 |
| 20 | 150000 | 983 - | +40 |
| 21 | 160000 | 984 - | +41 |
| 22 | 170000 | 985 - | +42 |
| 23 | 180000 | 986 - | +43 |
| 24 | 190000 | 987 - | +44 |
| 25 | 200000 | 988 - | +45 |
| 26 | 210000 | 998 - | +46 |
| 27 | 220000 | 998 1 | +47 |
| 28 | 230000 | 998 2 | +48 |
| 29 | 240000 | 998 3 | +49 |
| 30 | 250000 | 998 4 | +50 |
| 31 | 260000 | 998 5 | +51 |
| 32 | 270000 | 998 6 | +52 |
| 33 | 280000 | 998 7 | +53 |
| 34 | 290000 | 998 8 | +54 |
| 35 | 300000 | 999 8 | +55 |
| 36 | 310000 | 999 9 | +56 |
|
| Requisites: | HNCL 36,
Str
100, Con 100 |
| Alignment: | any |
| HD/level: | 10d10 |
| Weapon Prof.: | & 0+10*level |
| To Hit Table: | 20+Mon |
| Save Table: | 0+10*level |
| Reference: | DM |
| Groups: | Concordant(x2),
Technology
|
| Complexity: | CF=5 |
| See [Q16] for Psi16 rules and powers. |
| Can manipulate an object of any TechF. Gets an X action |
| Level 1: Immune Magic, Gravity, Fast Heal 1500, and DR 1500/- |
| Level 1: You fly at CCL c (CCL times the speed of light). |
| Level 1: You have an gravitic heat aura (20ft*CCL, +CCL Gforces, CCLd1000 heat dmg) |
| Level 2: If melee attacked, opponent must make a Str check(DC381) or Stuck to you and can’t use that limb. |
| Level 3: 1X: Choose a target. You may “1N: Between” as long as that is your chosen target. You may only have one such target at a time and can choose a different target. |
| Level 3: +80 elemental mastery bonus to AC, Th, ability checks, DC’s, initiative and saves. |
| Level 4: 0, 1/s: CCL*4d1000 divine fire dmg to everything within 50miles*CCL. |
| Level 5: If Slain, all targets within 100miles*CCL take 2000d6 bludgeoning dmg, 1400d6 fire dmg, 200 Str Dex and Con dmg, and Disintegrated(fortitude DC135) |
| Level 10: Replace this classes HD from d10’s to d1000’s. |
| Level 18: +482 Str, -96Dex, +635 natural AC. |
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